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Almathera Ten Pack 2: CDPD 1
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Almathera Ten on Ten - Disc 2: CDPD 1.iso
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476-500
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500
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wiconify
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wiconify.lzh
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Sample.Init
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1991-04-19
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9KB
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206 lines
; wIconify.Init
;
; This is a sample initialization file for wIconify.
;
; Comments are preceded by the semi-colon (;) or are enclosed
; in C comment delimiters /* like this */
/* C comments can even be nested /* like this */ */
Iconify_Key: LBUTTON RBUTTONPRESS ; specifies the key or button that
; ; iconifies windows.
;
; other qualifiers include:
; LSHIFT, RSHIFT, CAPSLOCK, CONTROL, LALT, RALT, LCOMMAND, RCOMMAND,
; LAMIGA, RAMIGA, NUMERICPAD, REPEAT, LBUTTON, RBUTTON, MBUTTON
;
; other keys include:
; LBUTTONPRESS, RBUTTONPRESS, F1 ... F10, ESC, ENTER, RETURN,
; BACKSPACE, DELETE, HELP, TAB, SPACE, and \nn where nn is a hex
; value that specifies a keycode (e.g., \4C is the up arrow key)
;
; Qualifiers are separated by a space, a plus (+), or a bar (|).
; The key or button is preceded by a space.
; A qualifier preceded by a dash (-) is a "disqualifier", i.e., this
; qualifier must NOT be present when the key is pressed.
Change_Refresh: LALT ; the qualifiers that convert a SMART_REFRESH
; window into a SIMPLE_REFRESH one
Activation_Key: LSHIFT F1 ; the key or button that activates the wIconify
; backdrop window on the current screen
Color_Map: ; sets the color map for wIconify screens
;
; Each color is on a separate line, and there can be up to 32 colors
; specified. An asterisk (*) or equal sign (=) means that the color is to
; be the Intuition default for that color number (the first four colors are
; set by Preferences, and the others are default ugly colors).
;
; To specify a color, you must supply the red, green, and blue gun values,
; each as a hex digit. E.g., FFF is bright white and 000 is black, while
; F00, 0F0, and 00F are bright red, bright green and bright blue.
* ; use default WB colors
*
*
*
Menu_Keys: ; sets the menu key equivalents
;
; Menus are specified by name (e.g., OPEN, CLEAN_UP, and ACTIVE_SCREEN).
; The letter following the menu name is used as the command key eqivalent.
; It must be a printable character, or a blank. If no letter appears, then
; the menu item will not have a command key equivalent. It is not possible
; to change the command keys for the NEW SCREEN depth items at this time.
OPEN O
CLOSE C
/* etc. */
END
CLOSE_SCREEN
Default_Flags: ; specifies the default icon flags
;
; Possible values are:
;
; NOSAVEPOS icons will not remember their old positions when opened
; NOCLOSE the CLOSE menu item will not be available
; NOMOVE icons can not be moved from its initial position
; NOMULTISELECT multiple icons can not be selected at once
; CHANGEREFRESH SMART_REFRESH windows will be converted to
; SIMPLE_REFRESH windows automatically when iconified
; NOORGANIZE icons will not be affected by the ORGANIZE menu
; NOICONIFY windows will not be able to be (re)iconified
;
; (most of these flags are most appropriate for icons supplied by programs
; that use the programer's interface, but I've includeded them for
; completeness)
Ignore_Screen: ; specifies a list of screens to ignore
MicroEmacs ; e.g., ignore the Emacs screen
HiRes_CLICommand: NEWSHELL ; the command for NEW CLI on HiRes screens
LoRes_CLICommand: NEWSHELL ; the command for NEW CLI on LoRes screens
;
; Other options might be:
;
; NEWSHELL NEWCON:0/0/320/50/LoResShell
;
; for the LoRes_CLICommand, or
;
; NEWSHELL FROM S:WICONIFY-SCRIPT
;
; where S:WICONIFY-SCRIPT includes CD, PATH, STACK and wSetSysRequest
; commands, and then executes S:SHELL-STARTUP.
Priority: 0 ; the priority for wIconify
Open_On: Active_Screen ; where to open windows
;
; Other options are:
; ACTIVE_SCREEN open windows on the active screen
; CURRENT_WB open windows on the current WB screen
; REAL_WB open windows on the real WB (i.e., take no action)
Size_To_Fit: TRUE ; tells whether to resize windows or not
Default_Image: ; sepcifies the default icon image
;
; Each character (past the openning blanks) represents one pixel of
; the image. The character is the pen color for that pixel. For a two
; bitplane screen, the colors range from 0 to 3; for 3 bitplanes they are
; from 0 to 7; For 4 bitplanes, they are 0 to 9 and a to f (they must
; be lower case letters); for 5 bitplanes, they are 0-9 and a-f for the
; first sixteen pen colors, and then SHIFT 0-9 and SHIFT A-F for pens
; from 16 to 31. I.e., ) is pen 16, ! is pen 17, @ is pen 18, # is pen
; 19, up through * as pen 24 and ( as pen 25. Then A is pen 26, up through
; F as pen 31. This allows you to specify a five bitplane image if you
; want.
;
; Be careful that your images make sense in fewer bitplanes, though. You
; want to use a mix of even and odd numbers so that something will show up
; on one bitplane screens.
;
; The standard size, is 41 by 18, though you can specify larger or smaller
; icons if you want.
1111111111111111111111111111111111111111
1111111111111111111111111111111111111111
1111111111111111111111111111111111111111
0011112222222222221111222222222222111100
0011112222222222221111222222222222111100
0011112222222222221111222222222222111100
0011112222222222221111222222222222111100
0011112222222222221111222222222222111100
0011112222222222221111222222222222111100
0011111111111111111111111111111111111100
0011111111111111111111111111111111111100
0011113333333333333333333333333333111100
0011113333333333333333333333333333111100
0011113333333333333333333333333333111100
0011113333333333333333333333333333111100
0011113333333333333333333333333333111100
0011113333333333333333333333333333111100
1111111111111111111111111111111111111111
1111111111111111111111111111111111111111
Default_Select: ; the image used for the selected icon
;
; The select image is optional. If it is not present, an inverted copy of
; the default image will be used. If provided, the select image should
; be the same dimensions as the default image.
2222222222222222222222222222222222222222
2222222222222222222222222222222222222222
2222222222222222222222222222222222222222
0022221111111111112222111111111111222200
0022221111111111112222111111111111222200
0022221111111111112222111111111111222200
0022221111111111112222111111111111222200
0022221111111111112222111111111111222200
0022221111111111112222111111111111222200
0022222222222222222222222222222222222200
0022222222222222222222222222222222222200
0022220000000000000000000000000000222200
0022220000000000000000000000000000222200
0022220000000000000000000000000000222200
0022220000000000000000000000000000222200
0022220000000000000000000000000000222200
0022220000000000000000000000000000222200
2222222222222222222222222222222222222222
2222222222222222222222222222222222222222
Default_Mask: ; the mask for the selected icon when dragged
;
; The mask can be made up only of 1's and 0's, and must be the same size
; as the select image (if given) or the default image (if there is no
; select image). 0's in the mask represent places that you can "see
; through" the icon when it is being dragged around.
1111111111111111111111111111111111111111
1111111111111111111111111111111111111111
1111111111111111111111111111111111111111
0011110000000000001111000000000000111100
0011110000000000001111000000000000111100
0011110000000000001111000000000000111100
0011110000000000001111000000000000111100
0011110000000000001111000000000000111100
0011110000000000001111000000000000111100
0011111111111111111111111111111111111100
0011111111111111111111111111111111111100
0011110000000000000000000000000000111100
0011110000000000000000000000000000111100
0011110000000000000000000000000000111100
0011110000000000000000000000000000111100
0011110000000000000000000000000000111100
0011110000000000000000000000000000111100
1111111111111111111111111111111111111111
1111111111111111111111111111111111111111